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authorMatt Turner <[email protected]>2015-11-23 14:22:48 -0800
committerMatt Turner <[email protected]>2015-11-24 10:05:33 -0800
commit5369efe311475f10b4fd6524710a3b3256856e08 (patch)
tree994b3e94d3f7a49c060943c2ad21c6f49089d7fa /src/glsl/glsl_parser_extras.cpp
parentf36993b46962eab4446bc1964eb47149751aee26 (diff)
glsl: Pass ast_type_qualifier by const reference.
Coverity noticed that we were passing this by value, and it's 152 bytes. Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.cpp')
-rw-r--r--src/glsl/glsl_parser_extras.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 84b3aca1a82..7da4aba6b3d 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -874,7 +874,7 @@ void
_mesa_ast_process_interface_block(YYLTYPE *locp,
_mesa_glsl_parse_state *state,
ast_interface_block *const block,
- const struct ast_type_qualifier q)
+ const struct ast_type_qualifier &q)
{
if (q.flags.q.buffer) {
if (!state->has_shader_storage_buffer_objects()) {