diff options
author | Eric Anholt <[email protected]> | 2013-06-12 14:03:49 -0700 |
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committer | Paul Berry <[email protected]> | 2013-08-01 20:23:33 -0700 |
commit | 624b7bac76c3f70a3a110d114a3c1c327d3dad5f (patch) | |
tree | f0be97cc9ddfe6d4bd5762801e5f46801ea4077d /src/glsl/glsl_parser_extras.cpp | |
parent | f2e14238a79100f22ccdcdda2a2267ff9fc85655 (diff) |
glsl: Parse the GLSL 1.50 GS layout qualifiers.
Limited semantic checking (compatibility between declarations, checking
that they're in the right shader target, etc.) is done.
v2: Remove stray debug printfs.
v3 (Paul Berry <[email protected]>): Process input layout
qualifiers at ast_to_hir time rather than at parse time, since certain
error conditions depend on the relative ordering between input layout
qualifiers, declarations, and calls to .length().
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.cpp')
-rw-r--r-- | src/glsl/glsl_parser_extras.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index a5bc20c2384..a962742e439 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -159,6 +159,10 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, this->default_uniform_qualifier = new(this) ast_type_qualifier(); this->default_uniform_qualifier->flags.q.shared = 1; this->default_uniform_qualifier->flags.q.column_major = 1; + + this->gs_input_prim_type_specified = false; + this->gs_input_prim_type = GL_POINTS; + this->out_qualifier = new(this) ast_type_qualifier(); } /** |