summaryrefslogtreecommitdiffstats
path: root/src/glsl/glsl_parser_extras.cpp
diff options
context:
space:
mode:
authorChia-I Wu <[email protected]>2011-10-23 18:51:06 +0800
committerChia-I Wu <[email protected]>2011-11-03 15:09:44 +0800
commit2903816aadb281716b6c59a5a48aeadb84a08f50 (patch)
tree23f372e51fdf5da3e37f3c3d8051458e340beed7 /src/glsl/glsl_parser_extras.cpp
parentdb73264e1471a594d49ca0bc397cbb6746ee1dce (diff)
glsl: add support for GL_OES_EGL_image_external
This extension introduces a new sampler type: samplerExternalOES. texture2D (and texture2DProj) can be used to do a texture look up in an external texture. Reviewed-by: Brian Paul <[email protected]> Acked-by: Jakob Bornecrantz <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.cpp')
-rw-r--r--src/glsl/glsl_parser_extras.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index e2112fe6dd0..e627dabf773 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -267,6 +267,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(AMD_conservative_depth, true, false, true, true, false, AMD_conservative_depth),
EXT(AMD_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export),
EXT(OES_texture_3D, true, false, true, false, true, EXT_texture3D),
+ EXT(OES_EGL_image_external, true, false, true, false, true, OES_EGL_image_external),
};
#undef EXT