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authorKenneth Graunke <[email protected]>2010-08-16 12:34:53 -0700
committerKenneth Graunke <[email protected]>2010-09-07 17:30:37 -0700
commit719caa403ecc3345b86708f8172600d80132d6cb (patch)
treee69d295f4e4644e709bf281ba174b32245d8302f /src/glsl/glsl_parser_extras.cpp
parent814c89abdbcd5b841b98746af921796df0362238 (diff)
glsl: Accept language version 100 and make it the default on ES2.
Diffstat (limited to 'src/glsl/glsl_parser_extras.cpp')
-rw-r--r--src/glsl/glsl_parser_extras.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 37401dd8b88..d6ad8cb7333 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -54,9 +54,17 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct __GLcontextRec *ctx,
/* Set default language version and extensions */
this->language_version = 110;
+ this->es_shader = false;
this->ARB_texture_rectangle_enable = true;
if (ctx != NULL) {
+ /* OpenGL ES 2.0 has different defaults from desktop GL. */
+ if (ctx->API == API_OPENGLES2) {
+ this->language_version = 100;
+ this->es_shader = true;
+ this->ARB_texture_rectangle_enable = false;
+ }
+
this->extensions = &ctx->Extensions;
this->Const.MaxLights = ctx->Const.MaxLights;