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author | Olivier Galibert <[email protected]> | 2012-04-30 13:19:01 +0200 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2012-06-07 00:06:00 -0700 |
commit | 199771bc325900eb1d3acc7fa03808894a94fdb2 (patch) | |
tree | 60d51644d9fb9b6616b09a035a3798dbe6af971d /src/glsl/glsl_parser_extras.cpp | |
parent | f8d40deea5c4abbbf93c2c572ce668a5a25f95e2 (diff) |
glsl: Scaffolding for ARB_shader_bit_encoding.
That adds support for activating the extension. It doesn't actually
*do* anything yet, of course.
Signed-off-by: Olivier Galibert <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.cpp')
-rw-r--r-- | src/glsl/glsl_parser_extras.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 46f21dd076c..02c3986169c 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -295,6 +295,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(AMD_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export), EXT(OES_texture_3D, true, false, true, false, true, EXT_texture3D), EXT(OES_EGL_image_external, true, false, true, false, true, OES_EGL_image_external), + EXT(ARB_shader_bit_encoding, true, true, true, true, false, ARB_shader_bit_encoding), }; #undef EXT |