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author | Eric Anholt <[email protected]> | 2013-06-19 16:00:23 -0700 |
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committer | Eric Anholt <[email protected]> | 2013-06-21 10:04:29 -0700 |
commit | 10c14d16d28c5e868b042e575aaaa922604e5e7e (patch) | |
tree | 30b7b6e33265978ee547442d17b856e7634fb047 /src/glsl/glsl_parser_extras.cpp | |
parent | 88398a817c7402c8fa56823eaac4c755e5c2fdaf (diff) |
mesa: Move shader compiler API code to shaderapi.c
There was nothing ir_to_mesa-specific about this code, but it's not
exactly part of the compiler's core turning-source-into-IR job either.
v2: Split from the ir_to_mesa to glsl/ commit, avoid renaming the sh
variable.
Acked-by: Paul Berry <[email protected]> (v1)
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.cpp')
0 files changed, 0 insertions, 0 deletions