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author | Roland Scheidegger <[email protected]> | 2014-11-24 23:32:12 +0100 |
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committer | Roland Scheidegger <[email protected]> | 2014-11-25 00:29:29 +0100 |
commit | 8148a06b8fdb734f7f9a11ce787ee6505939fdaa (patch) | |
tree | 2f456399b759f6556a6871072f00f88cd7f36988 /src/glsl/glsl_parser.yy | |
parent | 93d30ff5d628770fcff5a931401fe76fbd8242df (diff) |
llvmpipe: fix lp_test_arit denorm handling
llvmpipe disables denorms on purpose (on x86/sse only), because denorms are
generally neither required nor desired for graphic apis (and in case of d3d10,
they are forbidden).
However, this caused some arithmetic tests using denorms to fail on some
systems, because the reference did not generate the same results anymore.
(It did not fail on all systems - behavior of these math functions is sort
of undefined when called with non-standard floating point mode, hence the
result differing depending on implementation and in particular the sse
capabilities.)
So, for the reference, simply flush all (input/output) denorms manually
to zero in this case.
This fixes https://bugs.freedesktop.org/show_bug.cgi?id=67672.
Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser.yy')
0 files changed, 0 insertions, 0 deletions