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authorKenneth Graunke <[email protected]>2014-04-08 15:33:27 -0700
committerKenneth Graunke <[email protected]>2014-04-11 17:41:41 -0700
commit2231db559819d62303660dbe551cbcd6c9610793 (patch)
tree19895c57bff82c2312509adf5a2783c207f31f2b /src/glsl/glsl_parser.yy
parent8268a2f34783076043418a1043fde4572ea8b7b5 (diff)
glsl: Rename loop_unroll_count::fail to "nested_loop."
The "fail" flag is set if loop_unroll_count encounters a nested loop; calling the flag "nested_loop" is a bit clearer. The original reasoning was that count is inaccurate (too small) if there are nested loops, as we don't do any sort of analysis on the inner loop. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser.yy')
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