diff options
author | Samuel Iglesias Gonsalvez <[email protected]> | 2015-03-18 09:02:51 +0100 |
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committer | Samuel Iglesias Gonsalvez <[email protected]> | 2015-07-14 07:04:04 +0200 |
commit | fa0a86c057ac9bff9b208f93db75c5ce5bd7136f (patch) | |
tree | 676395573eaa6465632acdbd6f6b2ad1a9d76dfd /src/glsl/glsl_parser.yy | |
parent | c717604dc4b5119fa9091241535c3efd1370438c (diff) |
glsl: enable binding layout qualifier usage for shader storage buffer objects
See GLSL 4.30 spec, section 4.4.5 "Uniform and Shader Storage Block
Layout Qualifiers".
v2:
- Add whitespace in an error message. Delete period '.' at the end of that
error message (Jordan).
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser.yy')
-rw-r--r-- | src/glsl/glsl_parser.yy | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy index 8564cb99374..37c44014ba7 100644 --- a/src/glsl/glsl_parser.yy +++ b/src/glsl/glsl_parser.yy @@ -1425,7 +1425,8 @@ layout_qualifier_id: } if ((state->ARB_shading_language_420pack_enable || - state->has_atomic_counters()) && + state->has_atomic_counters() || + state->ARB_shader_storage_buffer_object_enable) && match_layout_qualifier("binding", $1, state) == 0) { $$.flags.q.explicit_binding = 1; $$.binding = $3; |