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authorPaul Berry <[email protected]>2013-10-26 10:25:46 -0700
committerPaul Berry <[email protected]>2013-10-29 11:10:56 -0700
commitbe63803b0c1efab19d20be3274f92fb55ead7958 (patch)
tree74319257112743e334610a610c672c66bd1afcbd /src/glsl/glsl_parser.yy
parente4195acab57a6ab7a604073c46e72b7a49da9e21 (diff)
glsl: Generalize MSVC fix for strcasecmp().
This will let us use strcasecmp() from anywhere inside Mesa without having to worry about the fact that it doesn't exist in MSVC. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser.yy')
-rw-r--r--src/glsl/glsl_parser.yy8
1 files changed, 1 insertions, 7 deletions
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
index 0a0708e9574..4ed41057464 100644
--- a/src/glsl/glsl_parser.yy
+++ b/src/glsl/glsl_parser.yy
@@ -66,14 +66,8 @@ static bool match_layout_qualifier(const char *s1, const char *s2,
*/
if (state->es_shader)
return strcmp(s1, s2);
- else {
-#if defined(_MSC_VER)
- /* MSVC doesn't have a strcasecmp() function; instead it has _stricmp. */
- return _stricmp(s1, s2);
-#else
+ else
return strcasecmp(s1, s2);
-#endif
- }
}
%}