diff options
author | Paul Berry <[email protected]> | 2013-10-26 10:25:46 -0700 |
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committer | Paul Berry <[email protected]> | 2013-10-29 11:10:56 -0700 |
commit | be63803b0c1efab19d20be3274f92fb55ead7958 (patch) | |
tree | 74319257112743e334610a610c672c66bd1afcbd /src/glsl/glsl_parser.yy | |
parent | e4195acab57a6ab7a604073c46e72b7a49da9e21 (diff) |
glsl: Generalize MSVC fix for strcasecmp().
This will let us use strcasecmp() from anywhere inside Mesa without
having to worry about the fact that it doesn't exist in MSVC.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser.yy')
-rw-r--r-- | src/glsl/glsl_parser.yy | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy index 0a0708e9574..4ed41057464 100644 --- a/src/glsl/glsl_parser.yy +++ b/src/glsl/glsl_parser.yy @@ -66,14 +66,8 @@ static bool match_layout_qualifier(const char *s1, const char *s2, */ if (state->es_shader) return strcmp(s1, s2); - else { -#if defined(_MSC_VER) - /* MSVC doesn't have a strcasecmp() function; instead it has _stricmp. */ - return _stricmp(s1, s2); -#else + else return strcasecmp(s1, s2); -#endif - } } %} |