diff options
author | Dave Airlie <[email protected]> | 2015-02-05 12:07:34 +0200 |
---|---|---|
committer | Ilia Mirkin <[email protected]> | 2015-02-19 00:28:34 -0500 |
commit | a10275f7620722f91a8c6811d2ede16f3a274b66 (patch) | |
tree | 8fe2bd276370a91a4f0cb3330415431f551932f5 /src/glsl/glsl_lexer.ll | |
parent | 942574bb244a77be61896d57f79dad7f5a086db8 (diff) |
glsl/lexer: Support double floats
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/glsl/glsl_lexer.ll')
-rw-r--r-- | src/glsl/glsl_lexer.ll | 31 |
1 files changed, 27 insertions, 4 deletions
diff --git a/src/glsl/glsl_lexer.ll b/src/glsl/glsl_lexer.ll index 48ba463d353..8dc3d106b19 100644 --- a/src/glsl/glsl_lexer.ll +++ b/src/glsl/glsl_lexer.ll @@ -458,6 +458,17 @@ layout { return FLOATCONSTANT; } +[0-9]+\.[0-9]+([eE][+-]?[0-9]+)?(lf|LF) | +\.[0-9]+([eE][+-]?[0-9]+)?(lf|LF) | +[0-9]+\.([eE][+-]?[0-9]+)?(lf|LF) | +[0-9]+[eE][+-]?[0-9]+(lf|LF) { + if (!yyextra->is_version(400, 0) && + !yyextra->ARB_gpu_shader_fp64_enable) + return ERROR_TOK; + yylval->dreal = _mesa_strtod(yytext, NULL); + return DOUBLECONSTANT; + } + true { yylval->n = 1; return BOOLCONSTANT; @@ -489,7 +500,7 @@ external KEYWORD(110, 100, 0, 0, EXTERNAL); interface KEYWORD(110, 100, 0, 0, INTERFACE); long KEYWORD(110, 100, 0, 0, LONG_TOK); short KEYWORD(110, 100, 0, 0, SHORT_TOK); -double KEYWORD(110, 100, 400, 0, DOUBLE_TOK); +double KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DOUBLE_TOK); half KEYWORD(110, 100, 0, 0, HALF); fixed KEYWORD(110, 100, 0, 0, FIXED_TOK); unsigned KEYWORD(110, 100, 0, 0, UNSIGNED); @@ -498,9 +509,21 @@ output KEYWORD(110, 100, 0, 0, OUTPUT); hvec2 KEYWORD(110, 100, 0, 0, HVEC2); hvec3 KEYWORD(110, 100, 0, 0, HVEC3); hvec4 KEYWORD(110, 100, 0, 0, HVEC4); -dvec2 KEYWORD(110, 100, 400, 0, DVEC2); -dvec3 KEYWORD(110, 100, 400, 0, DVEC3); -dvec4 KEYWORD(110, 100, 400, 0, DVEC4); +dvec2 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DVEC2); +dvec3 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DVEC3); +dvec4 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DVEC4); +dmat2 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT2X2); +dmat3 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT3X3); +dmat4 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT4X4); +dmat2x2 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT2X2); +dmat2x3 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT2X3); +dmat2x4 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT2X4); +dmat3x2 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT3X2); +dmat3x3 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT3X3); +dmat3x4 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT3X4); +dmat4x2 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT4X2); +dmat4x3 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT4X3); +dmat4x4 KEYWORD_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, DMAT4X4); fvec2 KEYWORD(110, 100, 0, 0, FVEC2); fvec3 KEYWORD(110, 100, 0, 0, FVEC3); fvec4 KEYWORD(110, 100, 0, 0, FVEC4); |