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authorAnuj Phogat <[email protected]>2013-08-30 12:34:36 -0700
committerAnuj Phogat <[email protected]>2013-11-01 16:01:47 -0700
commite919e5ee4e0dd1bab511e402c1265208f139fcc1 (patch)
treec1ed25fdb7f4f3abd2f01d664c7f2c63046b8fbd /src/glsl/glcpp
parent3c28b2c09f491bfa55dc9e5d7858a8b900c25432 (diff)
mesa: Add infrastructure for GL_ARB_sample_shading
This patch implements the common support code required for the GL_ARB_sample_shading extension. V2: Move GL_ARB_sample_shading to ARB extension list. Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Ken Graunke <[email protected]>
Diffstat (limited to 'src/glsl/glcpp')
-rw-r--r--src/glsl/glcpp/glcpp-parse.y3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index 86f3cd5aa47..7edc27488a0 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -1249,6 +1249,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
if (extensions->ARB_shading_language_420pack)
add_builtin_define(parser, "GL_ARB_shading_language_420pack", 1);
+ if (extensions->ARB_sample_shading)
+ add_builtin_define(parser, "GL_ARB_sample_shading", 1);
+
if (extensions->EXT_shader_integer_mix)
add_builtin_define(parser, "GL_EXT_shader_integer_mix", 1);