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authorBrian Paul <[email protected]>2011-01-20 13:32:35 -0700
committerBrian Paul <[email protected]>2011-01-20 13:37:26 -0700
commit4ef955a12a526dcad388133b6dc8426a51054cdd (patch)
treee76e5fa219a1d7cef0d20bacef102a56979ad951 /src/glsl/glcpp
parent22eeb1b331767abb29d03be2f11cfe9d8626c440 (diff)
graw: fix logic error in pixel format selection
The loop to choose a pixel format for the window was incrementing 'i' after we succeeded in creating the window so if we chose format[0] for graw_create_window_and_screen() we were putting format[1] in the pipe_resource template for creating the render target. This only worked because of the order of the elements in the formats[] array. The graw_xlib.c code now properly compares the requested gallium pixel format against the visual's color layout. Update all the graw demos to fix the off-by-one-i error.
Diffstat (limited to 'src/glsl/glcpp')
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