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author | Henri Verbeet <[email protected]> | 2010-11-17 00:29:02 +0100 |
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committer | Henri Verbeet <[email protected]> | 2010-11-17 00:41:42 +0100 |
commit | 7d0f45563d5426f0ad633bed1561c7455804b807 (patch) | |
tree | 9e5db57c489828ffc572a49469a559f00e7baa99 /src/glsl/glcpp | |
parent | b6e2c32626551791a33433913dfb4401f8c67cf4 (diff) |
r600g: Swizzle vertex data only once.
Vertex data swizzles are already done in the vertex shader. Doing them twice
breaks BGRA vertex arrays for example.
Diffstat (limited to 'src/glsl/glcpp')
0 files changed, 0 insertions, 0 deletions