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author | Ilia Mirkin <[email protected]> | 2014-08-20 19:45:10 -0400 |
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committer | Ilia Mirkin <[email protected]> | 2014-09-12 00:54:55 -0400 |
commit | c113095acdcfedb4ad82da67bc7981056efe9e44 (patch) | |
tree | 9fca2a38a412dac43b9de31949f11157faca1aaa /src/glsl/glcpp | |
parent | 3c81de58512f0615df1d90aa79a22c9a44c7189e (diff) |
gallium: add a texture target to sampler view and a CAP to use it
This allows a sampler view to have a different texture target than the
underlying resource. This will be used to implement the type casting
between 2d arrays and cube maps as specified in ARB_texture_view.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/glsl/glcpp')
0 files changed, 0 insertions, 0 deletions