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authorJordan Justen <[email protected]>2013-03-27 13:58:04 -0700
committerJordan Justen <[email protected]>2013-05-13 13:57:52 -0700
commit220f70667dacc37f0e5cb871f6054214519d191f (patch)
tree751aa2ded7889556a8e223ec8d486ce7f470e83a /src/glsl/glcpp
parentc9e981b8fb815cc14094ca09719819017e43024d (diff)
glsl: add AMD_vertex_shader_layer support
This GLSL extension requires that AMD_vertex_shader_layer be enabled by the driver. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/glcpp')
-rw-r--r--src/glsl/glcpp/glcpp-parse.y3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index f0d2ab00799..81ba04bcc0e 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -1239,6 +1239,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
if (extensions->ARB_gpu_shader5)
add_builtin_define(parser, "GL_ARB_gpu_shader5", 1);
+
+ if (extensions->AMD_vertex_shader_layer)
+ add_builtin_define(parser, "GL_AMD_vertex_shader_layer", 1);
}
}