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authorChia-I Wu <[email protected]>2011-10-23 18:51:06 +0800
committerChia-I Wu <[email protected]>2011-11-03 15:09:44 +0800
commit2903816aadb281716b6c59a5a48aeadb84a08f50 (patch)
tree23f372e51fdf5da3e37f3c3d8051458e340beed7 /src/glsl/glcpp
parentdb73264e1471a594d49ca0bc397cbb6746ee1dce (diff)
glsl: add support for GL_OES_EGL_image_external
This extension introduces a new sampler type: samplerExternalOES. texture2D (and texture2DProj) can be used to do a texture look up in an external texture. Reviewed-by: Brian Paul <[email protected]> Acked-by: Jakob Bornecrantz <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/glcpp')
-rw-r--r--src/glsl/glcpp/glcpp-parse.y3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index 17941a9be8a..1b17ff43adb 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -1136,6 +1136,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
add_builtin_define(parser, "GL_AMD_conservative_depth", 1);
add_builtin_define(parser, "GL_ARB_conservative_depth", 1);
}
+
+ if (extensions->OES_EGL_image_external)
+ add_builtin_define(parser, "GL_OES_EGL_image_external", 1);
}
language_version = 110;