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authorKenneth Graunke <[email protected]>2014-07-24 14:05:41 -0700
committerKenneth Graunke <[email protected]>2014-08-04 15:48:06 -0700
commit3d051772c8ef0f14f5ab3ccd954b5b3bb65e6ba7 (patch)
tree3e001cbbd41f64eb8688f0232004346763bbad1e /src/glsl/glcpp
parent21129d4de300f1a934d02e30347c465520afef9e (diff)
glsl: Only create one ir_function for a given name.
Piglit's spec/glsl-1.10/linker/override-builtin-{const,uniform}-05 tests do the following: 1. Call abs(float) - a built-in function. 2. Create a user-defined replacement for abs(float). 3. Call abs(float) again - now the user function. At step 1, we created an ir_function which included the built-in signature, added it to the symbol table, and emitted it into the IR stream. Then, when processing the function definition at step 2, we'd see that there was already an ir_function. But, since there were no user-defined functions, we skipped over a bunch of code, and ended up creating a second one. This new ir_function shadowed the original in the symbol table, but both ended up in the IR stream. This results in an awkward situation where searching for an ir_function via the symbol table, a forward linked list walk, and a reverse linked list walk may return different ir_functions. This seems undesirable. This patch instead re-uses the existing ir_function, putting both built-in and user-defined signatures in the same one. The previous patch's additional filtering ensures everything continues working. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
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