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authorOlivier Galibert <[email protected]>2012-04-30 13:19:01 +0200
committerKenneth Graunke <[email protected]>2012-06-07 00:06:00 -0700
commit199771bc325900eb1d3acc7fa03808894a94fdb2 (patch)
tree60d51644d9fb9b6616b09a035a3798dbe6af971d /src/glsl/glcpp
parentf8d40deea5c4abbbf93c2c572ce668a5a25f95e2 (diff)
glsl: Scaffolding for ARB_shader_bit_encoding.
That adds support for activating the extension. It doesn't actually *do* anything yet, of course. Signed-off-by: Olivier Galibert <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/glcpp')
-rw-r--r--src/glsl/glcpp/glcpp-parse.y3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index 47ba54ddfbb..9e8f9b2d653 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -1141,6 +1141,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
if (extensions->OES_EGL_image_external)
add_builtin_define(parser, "GL_OES_EGL_image_external", 1);
+
+ if (extensions->ARB_shader_bit_encoding)
+ add_builtin_define(parser, "GL_ARB_shader_bit_encoding", 1);
}
language_version = 110;