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authorDave Airlie <[email protected]>2015-02-20 11:38:12 +1000
committerDave Airlie <[email protected]>2015-05-08 10:21:01 +1000
commit5d6190e496b4793b5bea667be3f8704135745b9c (patch)
treeea9edd8c336b167a2651865f4d57e38697d4e010 /src/glsl/glcpp
parentfc71ae7c5705ef1a80f4f43d113c7fb39d49b164 (diff)
glsl: add ARB_vertex_attrib_64bit support. (v2)
Just more boilerplate stuff. v2: bad fallthrough on versioning, this is my ugly but self contained solution (Ian) Reviewed-by: Ilia Mirkin <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/glsl/glcpp')
-rw-r--r--src/glsl/glcpp/glcpp-parse.y3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index cfceca66bf5..a11b6b2c7c8 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -2448,6 +2448,9 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
if (extensions->ARB_gpu_shader_fp64)
add_builtin_define(parser, "GL_ARB_gpu_shader_fp64", 1);
+ if (extensions->ARB_vertex_attrib_64bit)
+ add_builtin_define(parser, "GL_ARB_vertex_attrib_64bit", 1);
+
if (extensions->AMD_vertex_shader_layer)
add_builtin_define(parser, "GL_AMD_vertex_shader_layer", 1);