diff options
author | Dave Airlie <[email protected]> | 2015-02-20 11:38:12 +1000 |
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committer | Dave Airlie <[email protected]> | 2015-05-08 10:21:01 +1000 |
commit | 5d6190e496b4793b5bea667be3f8704135745b9c (patch) | |
tree | ea9edd8c336b167a2651865f4d57e38697d4e010 /src/glsl/glcpp | |
parent | fc71ae7c5705ef1a80f4f43d113c7fb39d49b164 (diff) |
glsl: add ARB_vertex_attrib_64bit support. (v2)
Just more boilerplate stuff.
v2:
bad fallthrough on versioning,
this is my ugly but self contained solution (Ian)
Reviewed-by: Ilia Mirkin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/glsl/glcpp')
-rw-r--r-- | src/glsl/glcpp/glcpp-parse.y | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index cfceca66bf5..a11b6b2c7c8 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -2448,6 +2448,9 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio if (extensions->ARB_gpu_shader_fp64) add_builtin_define(parser, "GL_ARB_gpu_shader_fp64", 1); + if (extensions->ARB_vertex_attrib_64bit) + add_builtin_define(parser, "GL_ARB_vertex_attrib_64bit", 1); + if (extensions->AMD_vertex_shader_layer) add_builtin_define(parser, "GL_AMD_vertex_shader_layer", 1); |