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authorCarl Worth <[email protected]>2014-06-12 14:56:47 -0700
committerCarl Worth <[email protected]>2014-07-09 12:05:13 -0700
commit9794f8f2452b796740a30abf6d6454452ff3f028 (patch)
tree3f518452b690049e1a705d26df33856879a617e7 /src/glsl/glcpp/tests
parent98c0e3c7834f8a99f7641aa14b2bab5221aa66db (diff)
glsl/glcpp: Fix glcpp to properly lex entire "preprocessing numbers"
The preprocessor defines a notions of a "preprocessing number" that starts with either a digit or a decimal point, and continues with zero or more of digits, decimal points, identifier characters, or the sign symbols, ('-' and '+'). Prior to this change, preprocessing numbers were lexed as some combination of OTHER and IDENTIFIER tokens. This had the problem of causing undesired macro expansion in some cases. We add tests to ensure that the undesired macro expansion does not happen in cases such as: #define e +1 #define xyz -2 int n = 1e; int p = 1xyz; In either case these macro definitions have no effect after this change, so that the numeric literals, (whether valid or not), will be passed on as-is from the preprocessor to the compiler proper. This fixes the following Khronos GLES3 CTS tests: preprocessor.basic.correct_phases_vertex preprocessor.basic.correct_phases_fragment v2. Thanks to Anuj Phogat for improving the original regular expression, (which accepted a '+' or '-', where these are only allowed after one of [eEpP]. I also expanded the test to exercise this. v3. Also fixed regular expression to require at least one digit at the beginning (after an optional period). Otherwise, a string such as ".xyz" was getting sucked up as a preprocessing number, (where obviously this should be a field access). Again, I expanded the test to exercise this. Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/glsl/glcpp/tests')
-rw-r--r--src/glsl/glcpp/tests/124-preprocessing-numbers.c37
-rw-r--r--src/glsl/glcpp/tests/124-preprocessing-numbers.c.expected38
2 files changed, 75 insertions, 0 deletions
diff --git a/src/glsl/glcpp/tests/124-preprocessing-numbers.c b/src/glsl/glcpp/tests/124-preprocessing-numbers.c
new file mode 100644
index 00000000000..947ba1885ec
--- /dev/null
+++ b/src/glsl/glcpp/tests/124-preprocessing-numbers.c
@@ -0,0 +1,37 @@
+#define e THIS_SHOULD_NOT_BE_EXPANDED
+#define E NOR_THIS
+#define p NOT_THIS_EITHER
+#define P AND_SURELY_NOT_THIS
+#define OK CRAZY_BUT_TRUE_THIS_NEITHER
+
+/* This one is actually meant to be expanded */
+#define MUST_EXPAND GO
+
+/* The following are "preprocessing numbers" and should not trigger macro
+ * expansion. */
+1e
+1OK
+
+/* These are also "preprocessing numbers", so no expansion */
+123e+OK
+.23E+OK
+1.3e-OK
+12.E-OK
+123p+OK
+.23P+OK
+1.3p-OK
+12.P-OK
+123..OK
+.23.OK.OK
+
+/* Importantly, just before the MUST_EXPAND in each of these, the preceding
+ * "preprocessing number" ends and we have an actual expression. So the
+ * MUST_EXPAND macro must be expanded (who would have though?) in each case. */
+123ef+MUST_EXPAND
+.23E3-MUST_EXPAND
+1.3e--MUST_EXPAND
+12.E-&MUST_EXPAND
+123p+OK+MUST_EXPAND
+.23P+OK;MUST_EXPAND
+1.3p-OK-MUST_EXPAND
+12.P-OK&MUST_EXPAND
diff --git a/src/glsl/glcpp/tests/124-preprocessing-numbers.c.expected b/src/glsl/glcpp/tests/124-preprocessing-numbers.c.expected
new file mode 100644
index 00000000000..6f5254c3358
--- /dev/null
+++ b/src/glsl/glcpp/tests/124-preprocessing-numbers.c.expected
@@ -0,0 +1,38 @@
+
+
+
+
+
+
+
+
+
+
+
+1e
+1OK
+
+
+123e+OK
+.23E+OK
+1.3e-OK
+12.E-OK
+123p+OK
+.23P+OK
+1.3p-OK
+12.P-OK
+123..OK
+.23.OK.OK
+
+
+
+
+123ef+GO
+.23E3-GO
+1.3e--GO
+12.E-&GO
+123p+OK+GO
+.23P+OK;GO
+1.3p-OK-GO
+12.P-OK&GO
+