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authorEric Anholt <[email protected]>2010-07-28 08:13:53 -0700
committerEric Anholt <[email protected]>2010-07-28 12:34:20 -0700
commitdc27e7356952984d023e05fef90d0f8c4bb07a09 (patch)
treeecacd12c9c5c8ac1587d7dc3d2127225b14d96dd /src/glsl/glcpp/tests/069-repeated-argument.c.expected
parent85b5dba5933437763dfb6ddc5384f59c0943d658 (diff)
ir_to_mesa: Add remaining state variable (builtin uniforms) support.
Fixes: glsl1-GL state variable reference (diffuse product) glsl1-GL state variable reference (gl_FrontMaterial.ambient) glsl1-GL state variable reference (gl_LightSource[0].diffuse) glsl1-GL state variable reference (point attenuation) glsl1-GL state variable reference (point size) glsl1-linear fog
Diffstat (limited to 'src/glsl/glcpp/tests/069-repeated-argument.c.expected')
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