diff options
author | Kenneth Graunke <[email protected]> | 2012-04-16 14:40:45 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2012-04-17 16:04:57 -0700 |
commit | 7e35d97a02cf139746ce9e85b78fe0c651139074 (patch) | |
tree | 5fabf27ffc377a59d406cb0ecf629814e844db94 /src/glsl/glcpp/tests/008-define-empty.c.expected | |
parent | a5e95a419e4f6ad93e35a960113d97ae2de27476 (diff) |
glsl: Make the standalone compiler accept '.glsl' files.
These ought to be treated as 'any stage', but for now, they're just
treated as vertex shaders.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Acked-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/glcpp/tests/008-define-empty.c.expected')
0 files changed, 0 insertions, 0 deletions