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author | Carl Worth <[email protected]> | 2010-07-21 11:23:51 -0700 |
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committer | Carl Worth <[email protected]> | 2010-07-21 11:42:27 -0700 |
commit | c24bcad9f88379ffba9e2f0ff92f22cdf60c2927 (patch) | |
tree | 0763d225cdac2ad5e8728c7a52c822ea6cc41267 /src/glsl/glcpp/glcpp.h | |
parent | f38d15b80d4e4c8ecb7a76087cdc49835f0aa271 (diff) |
glsl: Correctly handle unary plus operator.
Previously, any occurence of the unary plus operator would trigger a
bogus type mismatch error. Fix this by making the ast_plus case look
more like the ast_neg case as far as type-checking is concerned.
With this change the shaders/CorrectPreprocess8.frag test in piglit
now passes.
Diffstat (limited to 'src/glsl/glcpp/glcpp.h')
0 files changed, 0 insertions, 0 deletions