diff options
author | Dave Airlie <[email protected]> | 2012-09-14 10:13:01 +1000 |
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committer | Dave Airlie <[email protected]> | 2012-09-15 08:22:55 +1000 |
commit | 88b0790b1ae8864d4ec6196b3939498bbffdbb5f (patch) | |
tree | 4de2b64235ad51a222889298fa7dcd1d1d3994c0 /src/glsl/glcpp/glcpp.c | |
parent | 53d46bc787318ccf9911fdd1d5fe99ee4db7f41a (diff) |
mesa/glsl: rename preprocess to glcpp_preprocess
This symbol with dricore escapes into the namespace, its too generic,
we should prefix it with something just to be nice.
Should be applied to stable + 9.0
Acked-by: Kenneth Graunke <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/glsl/glcpp/glcpp.c')
-rw-r--r-- | src/glsl/glcpp/glcpp.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/glcpp/glcpp.c b/src/glsl/glcpp/glcpp.c index e461a650265..35db4708781 100644 --- a/src/glsl/glcpp/glcpp.c +++ b/src/glsl/glcpp/glcpp.c @@ -111,7 +111,7 @@ main (int argc, char *argv[]) if (shader == NULL) return 1; - ret = preprocess(ctx, &shader, &info_log, NULL, API_OPENGL); + ret = glcpp_preprocess(ctx, &shader, &info_log, NULL, API_OPENGL); printf("%s", shader); fprintf(stderr, "%s", info_log); |