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authorChris Forbes <[email protected]>2012-12-21 21:33:37 +1300
committerChris Forbes <[email protected]>2013-03-02 11:33:54 +1300
commitffb53b4f0384fc811372644ce35471c0711eef9e (patch)
treea9600d8e15d97f25a90cec15db64dce44e3f3e86 /src/glsl/glcpp/glcpp-parse.y
parent16af0aca09029e647e4b7ae53ed94b089531c080 (diff)
glsl: add support for ARB_texture_multisample
V2: - emit `sample` parameter properly for multisample texelFetch() - fix spurious whitespace change - introduce a new opcode ir_txf_ms rather than overloading the existing ir_txf further. This makes doing the right thing in the driver somewhat simpler. V3: - fix weird whitespace V4: - don't forget to include the new opcode in tex_opcode_strs[] (thanks Kenneth for spotting this) Signed-off-by: Chris Forbes <[email protected]> [V2] Reviewed-by: Eric Anholt <[email protected]> [V2] Reviewed-by: Paul Berry <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/glcpp/glcpp-parse.y')
-rw-r--r--src/glsl/glcpp/glcpp-parse.y3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index e927c7cb7cd..d6afe8814f2 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -1230,6 +1230,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
if (extensions->ARB_shading_language_packing)
add_builtin_define(parser, "GL_ARB_shading_language_packing", 1);
+
+ if (extensions->ARB_texture_multisample)
+ add_builtin_define(parser, "GL_ARB_texture_multisample", 1);
}
}