diff options
author | Eric Anholt <[email protected]> | 2011-01-10 15:45:28 -0800 |
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committer | Eric Anholt <[email protected]> | 2011-01-10 17:21:54 -0800 |
commit | c0cdae03685056e170c25da7d46aed959176d652 (patch) | |
tree | da0fd3d59d757a7c605a38289e5567af13ef2a48 /src/glsl/glcpp/glcpp-parse.y | |
parent | 6bdc31942138f4dff5a701f26fe186a6e2e92275 (diff) |
i965: Use a new miptree to avoid software fallbacks due to drawing offset.
When attaching a small mipmap level to an FBO, the original gen4
didn't have the bits to support rendering to it. Instead of falling
back, just blit it to a new little miptree just for it, and let it get
revalidated into the stack later just like any other new teximage.
Bug #30365.
Diffstat (limited to 'src/glsl/glcpp/glcpp-parse.y')
0 files changed, 0 insertions, 0 deletions