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authorFrancisco Jerez <[email protected]>2013-09-25 11:55:06 -0700
committerFrancisco Jerez <[email protected]>2013-10-29 12:40:55 -0700
commit95629223761e076323faab93f72c955e61a38a75 (patch)
tree2642d661efe44ac3a36775248e985c2ddc5a99ed /src/glsl/glcpp/glcpp-parse.y
parentcc744a0947e619a4350551f5e9d5e380ac8d9e23 (diff)
glsl: Basic support for built-in intrinsics.
Fix the linker to deal with intrinsic functions which are undefined all the way down to the driver back-end, and introduce intrinsic definition helpers in the built-in generator. We still need to figure out what kind of interface we want for drivers to communicate to the GLSL front-end which of the supported intrinsics should use a default GLSL implementation and which should use a hardware-specific override. As there's no default GLSL implementation for atomic ops, this seems like something we can worry about later on. Reviewed-by: Ian Romanick <[email protected]> v2: Define local helper function to generate ir_call nodes in the builtin generator.
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