diff options
author | Todd Previte <[email protected]> | 2013-05-20 08:41:18 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2013-06-14 11:25:48 -0700 |
commit | cf7f424e18485edff381ad687201c6914bfc7ea5 (patch) | |
tree | 517cc7a3c3da92000ab1ea4181b5f637f1f5bced /src/glsl/glcpp/glcpp-parse.y | |
parent | bfa8d21759c5f2b5b0885c696842167bd4c64fee (diff) |
mesa: Add infrastructure for ARB_shading_language_420pack.
v2 [mattst88]
- Split infrastructure into separate patch.
- Add preprocessor #define.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/glcpp/glcpp-parse.y')
-rw-r--r-- | src/glsl/glcpp/glcpp-parse.y | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index 6cb5009e861..ff5bdfe5db5 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -1242,6 +1242,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api) if (extensions->AMD_vertex_shader_layer) add_builtin_define(parser, "GL_AMD_vertex_shader_layer", 1); + + if (extensions->ARB_shading_language_420pack) + add_builtin_define(parser, "GL_ARB_shading_language_420pack", 1); } } |