diff options
author | Ian Romanick <[email protected]> | 2014-07-16 15:40:32 -0700 |
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committer | Ian Romanick <[email protected]> | 2014-08-04 14:40:07 -0700 |
commit | 7f731340d25b0c4a86ec3cc7b9a33f66c4818c2b (patch) | |
tree | 566febb63703c9ee54540c7d2e6ff8cf6f79d0d3 /src/glsl/glcpp/glcpp-parse.y | |
parent | 47c6fc5b04774737404b55b01cbab5c3baf1c183 (diff) |
linker: Add padding after the last field of a structure
This causes the thing following the structure to be vec4-aligned.
Fixes gles3conform failures in:
ES3-CTS.shaders.uniform_block.random.nested_structs.2
ES3-CTS.shaders.uniform_block.random.all_shared_buffer.5
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl/glcpp/glcpp-parse.y')
0 files changed, 0 insertions, 0 deletions