diff options
author | Brian Paul <[email protected]> | 2014-07-09 09:38:37 -0600 |
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committer | Brian Paul <[email protected]> | 2014-07-09 12:15:35 -0600 |
commit | 378fa34c7b8ea29672deea7563c552a8e2742809 (patch) | |
tree | ee413df1e0ccdb98dd6ce9af62fbc2cc160d50b3 /src/glsl/glcpp/glcpp-parse.y | |
parent | e924bb32f4ebf5d0a090c133ead2f9ee581c9a7a (diff) |
gallium/u_blitter: fix some shader memory leaks
The _msaa shaders weren't getting freed.
Cc: "10.2" <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/glsl/glcpp/glcpp-parse.y')
0 files changed, 0 insertions, 0 deletions