diff options
author | Kenneth Graunke <[email protected]> | 2010-10-18 15:35:10 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2011-05-09 11:23:54 -0700 |
commit | 5a3a242a8fc4b9f0cac0e40786dd0c4831517473 (patch) | |
tree | bbe0a5db4be397ee0b26aaf85a1beaa3ea6cc551 /src/glsl/glcpp/glcpp-parse.y | |
parent | 1d4eb8d5d82fca2bc6689cff90a8b971feac8054 (diff) |
glsl: Add compiler support for ARB_shader_texture_lod.
Signed-off-by: Kenneth Graunke <[email protected]>
Tested-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/glsl/glcpp/glcpp-parse.y')
-rw-r--r-- | src/glsl/glcpp/glcpp-parse.y | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index 6f15e85a122..0a35e88cec7 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -1128,6 +1128,10 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api) if (extensions->ARB_explicit_attrib_location) add_builtin_define(parser, "GL_ARB_explicit_attrib_location", 1); + + if (extensions->ARB_shader_texture_lod) + add_builtin_define(parser, "GL_ARB_shader_texture_lod", 1); + if (extensions->AMD_conservative_depth) add_builtin_define(parser, "GL_AMD_conservative_depth", 1); } |