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authorIan Romanick <[email protected]>2011-01-10 13:33:07 -0800
committerIan Romanick <[email protected]>2011-01-10 17:37:51 -0800
commit9ca5300b6e781150cec903c73cf5fd8e1deee2f1 (patch)
tree5f699b0963d43d402a817efb5da322803f460cd1 /src/glsl/configure.ac
parent4e09a786d20ee5a2793e29d1cf336ad5383da22b (diff)
glcpp: Generate an error for division by zero
When GCC encounters a division by zero in a preprocessor directive, it generates an error. Since the GLSL spec says that the GLSL preprocessor behaves like the C preprocessor, we should generate that same error. It's worth noting that I cannot find any text in the C99 spec that says this should be an error. The only text that I can find is line 5 on page 82 (section 6.5.5 Multiplicative Opertors), which says, "The result of the / operator is the quotient from the division of the first operand by the second; the result of the % operator is the remainder. In both operations, if the value of the second operand is zero, the behavior is undefined." Fixes 093-divide-by-zero.c test and bugzilla #32831. NOTE: This is a candidate for the 7.9 and 7.10 branches.
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