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author | Dave Airlie <[email protected]> | 2011-03-10 12:54:13 +1000 |
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committer | Dave Airlie <[email protected]> | 2011-05-25 11:42:45 +1000 |
commit | 7779f6d1dffde2c0501e44adc342e52803de08d4 (patch) | |
tree | b58cad97109e182584edc2441ce754bf06e7b504 /src/glsl/builtins | |
parent | d1b8f8e8b3b41ab6092fa3f18a4891a0198f64de (diff) |
r600g: add initial cayman acceleration support.
Cayman is the RadeonHD 69xx series of GPUs. This adds support for
3D acceleration to the r600g driver.
Major changes:
Some context registers moved around - mainly MSAA and clipping/guardband related.
GPR allocation is all dynamic
no vertex cache - all unified in texture cache.
5-wide to 4-wide shader engines (no scalar or trans slot)
- some changes to how instructions are placed into slots
- removal of END_OF_PROGRAM bit in favour of END flow control clause
- no vertex fetch clause - TC accepts vertex or texture
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/glsl/builtins')
0 files changed, 0 insertions, 0 deletions