diff options
author | Eric Anholt <[email protected]> | 2010-06-30 16:22:52 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2010-06-30 16:23:15 -0700 |
commit | 02d615306eb930bd6de9f1503ddd54ee33d3b930 (patch) | |
tree | 889221489e735681868e559257ff62e5b7a74cff /src/glsl/builtins | |
parent | e64a4aaacbc682f24180dff3627b84861844476d (diff) |
glsl2: Fix reversed value of step().
It's 0.0 if x < edge, not 1.0. Partial fix for glsl-fs-step.
Diffstat (limited to 'src/glsl/builtins')
-rw-r--r-- | src/glsl/builtins/110/step | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/glsl/builtins/110/step b/src/glsl/builtins/110/step index 1cc2b51f8fb..ce6f4354228 100644 --- a/src/glsl/builtins/110/step +++ b/src/glsl/builtins/110/step @@ -3,15 +3,15 @@ (parameters (declare (in) float edge) (declare (in) float x)) - ((return (expression float b2f (expression bool < (var_ref x) (var_ref edge)))))) + ((return (expression float b2f (expression bool >= (var_ref x) (var_ref edge)))))) (signature vec2 (parameters (declare (in) float edge) (declare (in) vec2 x)) ((declare () vec2 t) - (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(var_ref edge)))) - (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(var_ref edge)))) + (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge)))) + (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge)))) (return (var_ref t)))) (signature vec3 @@ -19,9 +19,9 @@ (declare (in) float edge) (declare (in) vec3 x)) ((declare () vec3 t) - (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(var_ref edge)))) - (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(var_ref edge)))) - (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool < (swiz z (var_ref x))(var_ref edge)))) + (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge)))) + (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge)))) + (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge)))) (return (var_ref t)))) (signature vec4 @@ -29,10 +29,10 @@ (declare (in) float edge) (declare (in) vec4 x)) ((declare () vec4 t) - (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(var_ref edge)))) - (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(var_ref edge)))) - (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool < (swiz z (var_ref x))(var_ref edge)))) - (assign (constant bool (1)) (swiz w (var_ref t)) (expression float b2f (expression bool < (swiz w (var_ref x))(var_ref edge)))) + (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge)))) + (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge)))) + (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge)))) + (assign (constant bool (1)) (swiz w (var_ref t)) (expression float b2f (expression bool >= (swiz w (var_ref x))(var_ref edge)))) (return (var_ref t)))) (signature vec2 @@ -40,8 +40,8 @@ (declare (in) vec2 edge) (declare (in) vec2 x)) ((declare () vec2 t) - (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(swiz x (var_ref edge))))) - (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(swiz y (var_ref edge))))) + (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge))))) + (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge))))) (return (var_ref t)))) (signature vec3 @@ -49,9 +49,9 @@ (declare (in) vec3 edge) (declare (in) vec3 x)) ((declare () vec3 t) - (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(swiz x (var_ref edge))))) - (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(swiz y (var_ref edge))))) - (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool < (swiz z (var_ref x))(swiz z (var_ref edge))))) + (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge))))) + (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge))))) + (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge))))) (return (var_ref t)))) (signature vec4 @@ -59,10 +59,10 @@ (declare (in) vec4 edge) (declare (in) vec4 x)) ((declare () vec4 t) - (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(swiz x (var_ref edge))))) - (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(swiz y (var_ref edge))))) - (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(swiz z (var_ref edge))))) - (assign (constant bool (1)) (swiz w (var_ref t)) (expression float b2f (expression bool < (swiz w (var_ref x))(swiz w (var_ref edge))))) + (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge))))) + (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge))))) + (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz z (var_ref edge))))) + (assign (constant bool (1)) (swiz w (var_ref t)) (expression float b2f (expression bool >= (swiz w (var_ref x))(swiz w (var_ref edge))))) (return (var_ref t)))) )) |