diff options
author | Olivier Galibert <[email protected]> | 2012-04-30 13:19:01 +0200 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2012-06-07 00:06:00 -0700 |
commit | 199771bc325900eb1d3acc7fa03808894a94fdb2 (patch) | |
tree | 60d51644d9fb9b6616b09a035a3798dbe6af971d /src/glsl/builtins | |
parent | f8d40deea5c4abbbf93c2c572ce668a5a25f95e2 (diff) |
glsl: Scaffolding for ARB_shader_bit_encoding.
That adds support for activating the extension. It doesn't actually
*do* anything yet, of course.
Signed-off-by: Olivier Galibert <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/builtins')
-rwxr-xr-x | src/glsl/builtins/tools/generate_builtins.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py index eada4a65681..86660a9362c 100755 --- a/src/glsl/builtins/tools/generate_builtins.py +++ b/src/glsl/builtins/tools/generate_builtins.py @@ -186,6 +186,7 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne st->ARB_texture_rectangle_enable = true; st->EXT_texture_array_enable = true; st->OES_EGL_image_external_enable = true; + st->ARB_shader_bit_encoding_enable = true; _mesa_glsl_initialize_types(st); sh->ir = new(sh) exec_list; |