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authorMatt Turner <[email protected]>2013-01-21 17:09:53 -0800
committerMatt Turner <[email protected]>2013-01-25 14:10:23 -0800
commit12aa2fec5b4ffa89327551fbecd29acf1774959b (patch)
treef1cb221496d64cb9851a912c8cebea13321c9117 /src/glsl/builtins
parent7a850c58511f2e8367f3829ac6c3229c320cd91e (diff)
glsl: Add infrastructure for ARB_shading_language_packing
Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/glsl/builtins')
-rwxr-xr-xsrc/glsl/builtins/tools/generate_builtins.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py
index 2cfb1a36e20..3db862e5f58 100755
--- a/src/glsl/builtins/tools/generate_builtins.py
+++ b/src/glsl/builtins/tools/generate_builtins.py
@@ -189,6 +189,7 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne
st->OES_EGL_image_external_enable = true;
st->ARB_shader_bit_encoding_enable = true;
st->ARB_texture_cube_map_array_enable = true;
+ st->ARB_shading_language_packing_enable = true;
_mesa_glsl_initialize_types(st);
sh->ir = new(sh) exec_list;