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author | Dave Airlie <[email protected]> | 2011-01-29 21:25:37 +1000 |
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committer | Dave Airlie <[email protected]> | 2011-02-01 10:36:57 +1000 |
commit | 42b5f6819881e4885ff73a17635eb7d2d341563d (patch) | |
tree | 92a8371a3e5edcd36d15ed7b4e1dde209dd87b43 /src/glsl/builtins/tools/texture_builtins.py | |
parent | d171ae086bae37279251a1d6f32e16e333cfc154 (diff) |
r600g: start looking at evergreen tiling.
this just adds the ioctl interface and sets the tile type
and array mode in the correct place.
This seems to bring eg 1D tiling to the same level, and issues
as on r600. No idea how to address 2D yet.
Diffstat (limited to 'src/glsl/builtins/tools/texture_builtins.py')
0 files changed, 0 insertions, 0 deletions