summaryrefslogtreecommitdiffstats
path: root/src/glsl/builtins/profiles
diff options
context:
space:
mode:
authorMatt Turner <[email protected]>2013-04-09 16:03:15 -0700
committerMatt Turner <[email protected]>2013-05-06 10:17:13 -0700
commit44d3287ecd8b81a30a51613cd578dd31a115d820 (patch)
tree9136e236e0d583efa24c08562357ec8f400c7f5e /src/glsl/builtins/profiles
parentf9e37879eb6407d9374e74d3982651b60ce096a1 (diff)
glsl: Add new bit built-ins IR and prototypes from ARB_gpu_shader5.
Reviewed-by: Chris Forbes <[email protected]>
Diffstat (limited to 'src/glsl/builtins/profiles')
-rw-r--r--src/glsl/builtins/profiles/ARB_gpu_shader5.glsl56
1 files changed, 56 insertions, 0 deletions
diff --git a/src/glsl/builtins/profiles/ARB_gpu_shader5.glsl b/src/glsl/builtins/profiles/ARB_gpu_shader5.glsl
new file mode 100644
index 00000000000..458300f9ba5
--- /dev/null
+++ b/src/glsl/builtins/profiles/ARB_gpu_shader5.glsl
@@ -0,0 +1,56 @@
+#version 150
+#extension GL_ARB_gpu_shader5 : enable
+
+int bitfieldExtract(int value, int offset, int bits);
+ivec2 bitfieldExtract(ivec2 value, int offset, int bits);
+ivec3 bitfieldExtract(ivec3 value, int offset, int bits);
+ivec4 bitfieldExtract(ivec4 value, int offset, int bits);
+uint bitfieldExtract(uint value, int offset, int bits);
+uvec2 bitfieldExtract(uvec2 value, int offset, int bits);
+uvec3 bitfieldExtract(uvec3 value, int offset, int bits);
+uvec4 bitfieldExtract(uvec4 value, int offset, int bits);
+
+int bitfieldInsert(int base, int insert, int offset, int bits);
+ivec2 bitfieldInsert(ivec2 base, ivec2 insert, int offset, int bits);
+ivec3 bitfieldInsert(ivec3 base, ivec3 insert, int offset, int bits);
+ivec4 bitfieldInsert(ivec4 base, ivec4 insert, int offset, int bits);
+uint bitfieldInsert(uint base, uint insert, int offset, int bits);
+uvec2 bitfieldInsert(uvec2 base, uvec2 insert, int offset, int bits);
+uvec3 bitfieldInsert(uvec3 base, uvec3 insert, int offset, int bits);
+uvec4 bitfieldInsert(uvec4 base, uvec4 insert, int offset, int bits);
+
+int bitfieldReverse(int value);
+ivec2 bitfieldReverse(ivec2 value);
+ivec3 bitfieldReverse(ivec3 value);
+ivec4 bitfieldReverse(ivec4 value);
+uint bitfieldReverse(uint value);
+uvec2 bitfieldReverse(uvec2 value);
+uvec3 bitfieldReverse(uvec3 value);
+uvec4 bitfieldReverse(uvec4 value);
+
+int bitCount(int value);
+ivec2 bitCount(ivec2 value);
+ivec3 bitCount(ivec3 value);
+ivec4 bitCount(ivec4 value);
+int bitCount(uint value);
+ivec2 bitCount(uvec2 value);
+ivec3 bitCount(uvec3 value);
+ivec4 bitCount(uvec4 value);
+
+int findLSB(int value);
+ivec2 findLSB(ivec2 value);
+ivec3 findLSB(ivec3 value);
+ivec4 findLSB(ivec4 value);
+int findLSB(uint value);
+ivec2 findLSB(uvec2 value);
+ivec3 findLSB(uvec3 value);
+ivec4 findLSB(uvec4 value);
+
+int findMSB(int value);
+ivec2 findMSB(ivec2 value);
+ivec3 findMSB(ivec3 value);
+ivec4 findMSB(ivec4 value);
+int findMSB(uint value);
+ivec2 findMSB(uvec2 value);
+ivec3 findMSB(uvec3 value);
+ivec4 findMSB(uvec4 value);