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authorPaul Berry <[email protected]>2011-10-06 10:31:34 -0700
committerPaul Berry <[email protected]>2011-10-31 11:24:03 -0700
commitb6f32bbe12e1082e78951b6ef073bf244ba0b8b7 (patch)
treefed07bc4fc6b1d5d0a78d1dcb3403e6bf920c9d6 /src/glsl/builtins/ir/noise2.ir
parentb726639e1be0614fb6bbb75a6f07c63eacc6d787 (diff)
glsl: Add '.ir' extension to builtin IR files
This patch adds the extension '.ir' to all the files in src/glsl/builtins/ir/, and changes generate_builtins.py so that it no longer globs on '*' to find the files to build. This prevents spurious files (such as EMACS' infamous *~ backup files) from breaking the build.
Diffstat (limited to 'src/glsl/builtins/ir/noise2.ir')
-rw-r--r--src/glsl/builtins/ir/noise2.ir61
1 files changed, 61 insertions, 0 deletions
diff --git a/src/glsl/builtins/ir/noise2.ir b/src/glsl/builtins/ir/noise2.ir
new file mode 100644
index 00000000000..d3366145fed
--- /dev/null
+++ b/src/glsl/builtins/ir/noise2.ir
@@ -0,0 +1,61 @@
+((function noise2
+ (signature vec2
+ (parameters (declare (in) vec4 p))
+ (
+ (declare () float a)
+ (declare () float b)
+ (declare () vec2 t)
+
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
+ (return (var_ref t))
+ ))
+
+ (signature vec2
+ (parameters (declare (in) vec3 p))
+ (
+ (declare () float a)
+ (declare () float b)
+ (declare () vec2 t)
+
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
+ (return (var_ref t))
+ ))
+
+ (signature vec2
+ (parameters
+ (declare (in ) vec2 p)
+ )
+ (
+ (declare () float a)
+ (declare () float b)
+ (declare () vec2 t)
+
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
+ (return (var_ref t))
+ ))
+
+ (signature vec2
+ (parameters
+ (declare (in ) float p)
+ )
+ (
+ (declare () float a)
+ (declare () float b)
+ (declare () vec2 t)
+
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0)))))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
+ (return (var_ref t))
+ ))
+))