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authorHenri Verbeet <[email protected]>2010-11-17 00:29:02 +0100
committerHenri Verbeet <[email protected]>2010-11-17 00:41:42 +0100
commit7d0f45563d5426f0ad633bed1561c7455804b807 (patch)
tree9e5db57c489828ffc572a49469a559f00e7baa99 /src/glsl/builtins/ir/log
parentb6e2c32626551791a33433913dfb4401f8c67cf4 (diff)
r600g: Swizzle vertex data only once.
Vertex data swizzles are already done in the vertex shader. Doing them twice breaks BGRA vertex arrays for example.
Diffstat (limited to 'src/glsl/builtins/ir/log')
0 files changed, 0 insertions, 0 deletions