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authorPaul Berry <[email protected]>2011-10-06 10:31:34 -0700
committerPaul Berry <[email protected]>2011-10-31 11:24:03 -0700
commitb6f32bbe12e1082e78951b6ef073bf244ba0b8b7 (patch)
treefed07bc4fc6b1d5d0a78d1dcb3403e6bf920c9d6 /src/glsl/builtins/ir/asinh.ir
parentb726639e1be0614fb6bbb75a6f07c63eacc6d787 (diff)
glsl: Add '.ir' extension to builtin IR files
This patch adds the extension '.ir' to all the files in src/glsl/builtins/ir/, and changes generate_builtins.py so that it no longer globs on '*' to find the files to build. This prevents spurious files (such as EMACS' infamous *~ backup files) from breaking the build.
Diffstat (limited to 'src/glsl/builtins/ir/asinh.ir')
-rw-r--r--src/glsl/builtins/ir/asinh.ir53
1 files changed, 53 insertions, 0 deletions
diff --git a/src/glsl/builtins/ir/asinh.ir b/src/glsl/builtins/ir/asinh.ir
new file mode 100644
index 00000000000..d2dc7102cc3
--- /dev/null
+++ b/src/glsl/builtins/ir/asinh.ir
@@ -0,0 +1,53 @@
+((function asinh
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (expression float *
+ (expression float sign (var_ref x))
+ (expression float log
+ (expression float +
+ (expression float abs (var_ref x))
+ (expression float sqrt
+ (expression float +
+ (expression float * (var_ref x) (var_ref x))
+ (constant float (1))))))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 x))
+ ((return (expression vec2 *
+ (expression vec2 sign (var_ref x))
+ (expression vec2 log
+ (expression vec2 +
+ (expression vec2 abs (var_ref x))
+ (expression vec2 sqrt
+ (expression vec2 +
+ (expression vec2 * (var_ref x) (var_ref x))
+ (constant float (1))))))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 x))
+ ((return (expression vec3 *
+ (expression vec3 sign (var_ref x))
+ (expression vec3 log
+ (expression vec3 +
+ (expression vec3 abs (var_ref x))
+ (expression vec3 sqrt
+ (expression vec3 +
+ (expression vec3 * (var_ref x) (var_ref x))
+ (constant float (1))))))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 x))
+ ((return (expression vec4 *
+ (expression vec4 sign (var_ref x))
+ (expression vec4 log
+ (expression vec4 +
+ (expression vec4 abs (var_ref x))
+ (expression vec4 sqrt
+ (expression vec4 +
+ (expression vec4 * (var_ref x) (var_ref x))
+ (constant float (1))))))))))
+))