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author | Eric Anholt <[email protected]> | 2011-10-17 14:53:13 -0700 |
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committer | Eric Anholt <[email protected]> | 2011-10-26 12:42:28 -0700 |
commit | 4ad8a0adec588b4c2c5a8f93265ed46cee5d3ff6 (patch) | |
tree | 4587fb6582dcccd27b6d7908d4233971b9a9f344 /src/glsl/builtin_variables.h | |
parent | 96db07e28c165610b809a9fd88410a82a24a893e (diff) |
intel: Drop texture border support code.
Now that texture borders are gone, we never need to allocate our
textures through non-miptrees, which simplifies some irritating paths.
v2: Remove the !mt support case from intel_map_texture_image()
Reviewed-by: Kenneth Graunke <[email protected]> (v1)
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/glsl/builtin_variables.h')
0 files changed, 0 insertions, 0 deletions