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author | Kenneth Graunke <[email protected]> | 2015-11-13 14:55:50 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2015-11-16 16:24:44 -0800 |
commit | 292df1940126f267418e656b9ec33eb3f06667b8 (patch) | |
tree | 33be942aa9341d5e868780bc463cb350f685d41d /src/glsl/builtin_variables.cpp | |
parent | 5ee5dfddeafde2e2b89f86d2a59769a61ce5d6b2 (diff) |
i965: Set MaxCombinedUniformBlocks properly.
Up until now, we've been letting core Mesa initialize it to 36 for us
(which is presumably BRW_MAX_UBO (12) * (VS+GS+FS stages -> 3)).
With compute and tessellation, we need to increase this.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/glsl/builtin_variables.cpp')
0 files changed, 0 insertions, 0 deletions