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authorPaul Berry <[email protected]>2013-09-24 14:30:29 -0700
committerPaul Berry <[email protected]>2013-10-09 16:49:26 -0700
commit22d3ef2df1f4fd6c4a0aaf17996fdcd9b70547cb (patch)
tree609e6c8706f024d684eb32b8de1e828a57dcefb6 /src/glsl/builtin_variables.cpp
parent6f19e552af7ab078cfefbcaa1560bb921ddcaf07 (diff)
glsl: Make accessor functions for ir_variable::interface_type.
In a future patch, this will allow us to enforce invariants when the interface type is updated. Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/glsl/builtin_variables.cpp')
-rw-r--r--src/glsl/builtin_variables.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp
index e2f69fa8767..7a64acc9e6d 100644
--- a/src/glsl/builtin_variables.cpp
+++ b/src/glsl/builtin_variables.cpp
@@ -831,7 +831,7 @@ builtin_variable_generator::generate_varyings()
"gl_in");
ir_variable *var = add_variable("gl_in", array(per_vertex_type, 0),
ir_var_shader_in, 0);
- var->interface_type = per_vertex_type;
+ var->init_interface_type(per_vertex_type);
}
}