diff options
author | Jason Ekstrand <[email protected]> | 2015-11-03 15:45:04 -0800 |
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committer | Jason Ekstrand <[email protected]> | 2015-11-03 15:45:04 -0800 |
commit | b00e3f221b3f6dd0e87697c53331fd033b6e8676 (patch) | |
tree | a59dfeca8fd404c65da59a663e0abda301e893a2 /src/glsl/builtin_functions.cpp | |
parent | a1e7b8701a4687f29b013364a852aa773c80f960 (diff) | |
parent | 5d4b019d2a6d4deb4db11780618515cf1fa8a4fc (diff) |
Merge remote-tracking branch 'mesa-public/master' into vulkan
Diffstat (limited to 'src/glsl/builtin_functions.cpp')
-rw-r--r-- | src/glsl/builtin_functions.cpp | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp index aae25f893e8..509a57b8813 100644 --- a/src/glsl/builtin_functions.cpp +++ b/src/glsl/builtin_functions.cpp @@ -401,6 +401,12 @@ shader_atomic_counters(const _mesa_glsl_parse_state *state) } static bool +shader_clock(const _mesa_glsl_parse_state *state) +{ + return state->ARB_shader_clock_enable; +} + +static bool shader_storage_buffer_object(const _mesa_glsl_parse_state *state) { return state->has_shader_storage_buffer_objects(); @@ -782,6 +788,11 @@ private: ir_function_signature *_memory_barrier( builtin_available_predicate avail); + ir_function_signature *_shader_clock_intrinsic(builtin_available_predicate avail, + const glsl_type *type); + ir_function_signature *_shader_clock(builtin_available_predicate avail, + const glsl_type *type); + #undef B0 #undef B1 #undef B2 @@ -952,6 +963,11 @@ builtin_builder::create_intrinsics() add_function("__intrinsic_memory_barrier", _memory_barrier_intrinsic(shader_image_load_store), NULL); + + add_function("__intrinsic_shader_clock", + _shader_clock_intrinsic(shader_clock, + glsl_type::uvec2_type), + NULL); } /** @@ -2741,6 +2757,11 @@ builtin_builder::create_builtins() _memory_barrier(shader_image_load_store), NULL); + add_function("clock2x32ARB", + _shader_clock(shader_clock, + glsl_type::uvec2_type), + NULL); + #undef F #undef FI #undef FIUD @@ -5251,6 +5272,28 @@ builtin_builder::_memory_barrier(builtin_available_predicate avail) return sig; } +ir_function_signature * +builtin_builder::_shader_clock_intrinsic(builtin_available_predicate avail, + const glsl_type *type) +{ + MAKE_INTRINSIC(type, avail, 0); + return sig; +} + +ir_function_signature * +builtin_builder::_shader_clock(builtin_available_predicate avail, + const glsl_type *type) +{ + MAKE_SIG(type, avail, 0); + + ir_variable *retval = body.make_temp(type, "clock_retval"); + + body.emit(call(shader->symbols->get_function("__intrinsic_shader_clock"), + retval, sig->parameters)); + body.emit(ret(retval)); + return sig; +} + /** @} */ /******************************************************************************/ |