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authorChris Forbes <[email protected]>2014-09-07 19:29:50 +1200
committerJordan Justen <[email protected]>2015-06-12 15:12:39 -0700
commit86855365b4059c60a9e1dcc0b7713941a2507bd0 (patch)
tree644b5c2b33562c34ade8e338af22102adcd60d97 /src/glsl/builtin_functions.cpp
parente7f628c2fc5ef42672e3281e224226c3d47b1bac (diff)
glsl: Add builtin barrier() function
[[email protected]: Add CS support] Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Ben Widawsky <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/builtin_functions.cpp')
-rw-r--r--src/glsl/builtin_functions.cpp18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp
index 97055d85d58..efab2991993 100644
--- a/src/glsl/builtin_functions.cpp
+++ b/src/glsl/builtin_functions.cpp
@@ -410,6 +410,13 @@ fp64(const _mesa_glsl_parse_state *state)
return state->has_double();
}
+static bool
+barrier_supported(const _mesa_glsl_parse_state *state)
+{
+ return state->stage == MESA_SHADER_COMPUTE;
+ /* TODO: || stage->state == MESA_SHADER_TESS_CTRL; */
+}
+
/** @} */
/******************************************************************************/
@@ -654,6 +661,7 @@ private:
const glsl_type *stream_type);
ir_function_signature *_EndStreamPrimitive(builtin_available_predicate avail,
const glsl_type *stream_type);
+ B0(barrier)
B2(textureQueryLod);
B1(textureQueryLevels);
@@ -1933,6 +1941,7 @@ builtin_builder::create_builtins()
_EndStreamPrimitive(gs_streams, glsl_type::uint_type),
_EndStreamPrimitive(gs_streams, glsl_type::int_type),
NULL);
+ add_function("barrier", _barrier(), NULL);
add_function("textureQueryLOD",
_textureQueryLod(glsl_type::sampler1D_type, glsl_type::float_type),
@@ -4296,6 +4305,15 @@ builtin_builder::_EndStreamPrimitive(builtin_available_predicate avail,
}
ir_function_signature *
+builtin_builder::_barrier()
+{
+ MAKE_SIG(glsl_type::void_type, barrier_supported, 0);
+
+ body.emit(new(mem_ctx) ir_barrier());
+ return sig;
+}
+
+ir_function_signature *
builtin_builder::_textureQueryLod(const glsl_type *sampler_type,
const glsl_type *coord_type)
{