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authorKristian Høgsberg <[email protected]>2014-08-15 23:19:52 -0700
committerKristian Høgsberg <[email protected]>2014-09-02 10:33:13 -0700
commit8f55174fbdc27076f310c4dfb1f87072588b8b0b (patch)
tree7566b6e4114a55391dfff8bf8c5596813e806a2c /src/glsl/builtin_functions.cpp
parent5a4e0f3873657d874eb5ff52819f42ea38d54b91 (diff)
meta: Make MESA_META_DRAW_BUFFERS restore properly
A meta begin/end pair with MESA_META_DRAW_BUFFERS will change visible GL state. We recreate the draw buffer enums from the buffer bitfield, which changes GL_BACK to GL_BACK_LEFT (and GL_FRONT to GL_FRONT_LEFT). This commit modifes the save/restore logic to instead copy the buffer enums from the gl_framebuffer and then set them on restore using _mesa_drawbuffers(). It's not clear how this breaks the benchmark in 82796, but fixing meta to not leak the state change fixes the regression. No piglit regressions. Reviewed-by: Kenneth Graunke <[email protected]> Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=82796 Signed-off-by: Kristian Høgsberg <[email protected]> Cc: [email protected]
Diffstat (limited to 'src/glsl/builtin_functions.cpp')
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