diff options
author | Eric Anholt <[email protected]> | 2010-06-30 15:59:07 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-06-30 15:59:07 -0700 |
commit | 4e16a7b526bb4736cd11e512009cf6532b2d1dc5 (patch) | |
tree | 7be90e24cf75ee9643448a173f9fb5fd705381fe /src/glsl/builtin_function.cpp | |
parent | 285ff93819724b9a858984dc8c30858784a5ee5b (diff) |
glsl2: Fix up the implementation of fract() for vector types.
There's no need to split each vector component out, just do vector ops.
Diffstat (limited to 'src/glsl/builtin_function.cpp')
-rw-r--r-- | src/glsl/builtin_function.cpp | 18 |
1 files changed, 3 insertions, 15 deletions
diff --git a/src/glsl/builtin_function.cpp b/src/glsl/builtin_function.cpp index d248388a1ab..626ba4e2bf3 100644 --- a/src/glsl/builtin_function.cpp +++ b/src/glsl/builtin_function.cpp @@ -786,29 +786,17 @@ static const char *builtins_110_fract = { " (signature vec2\n" " (parameters\n" " (declare (in) vec2 x))\n" - " ((declare () vec2 t)\n" - " (assign (constant bool (1)) (swiz x (var_ref t)) (expression float - (swiz x (var_ref x)) (expression float floor (swiz x (var_ref x)))))\n" - " (assign (constant bool (1)) (swiz y (var_ref t)) (expression float - (swiz y (var_ref x)) (expression float floor (swiz y (var_ref x)))))\n" - " (return (var_ref t))))\n" + " ((return (expression vec2 - (var_ref x) (expression vec2 floor (var_ref x))))))\n" "\n" " (signature vec3\n" " (parameters\n" " (declare (in) vec3 x))\n" - " ((declare () vec3 t)\n" - " (assign (constant bool (1)) (swiz x (var_ref t)) (expression float - (swiz x (var_ref x)) (expression float floor (swiz x (var_ref x)))))\n" - " (assign (constant bool (1)) (swiz y (var_ref t)) (expression float - (swiz y (var_ref x)) (expression float floor (swiz y (var_ref x)))))\n" - " (assign (constant bool (1)) (swiz z (var_ref t)) (expression float - (swiz z (var_ref x)) (expression float floor (swiz z (var_ref x)))))\n" - " (return (var_ref t))))\n" + " ((return (expression vec3 - (var_ref x) (expression vec3 floor (var_ref x))))))\n" "\n" " (signature vec4\n" " (parameters\n" " (declare (in) vec4 x))\n" - " ((declare () vec4 t)\n" - " (assign (constant bool (1)) (swiz x (var_ref t)) (expression float - (swiz x (var_ref x)) (expression float floor (swiz x (var_ref x)))))\n" - " (assign (constant bool (1)) (swiz y (var_ref t)) (expression float - (swiz y (var_ref x)) (expression float floor (swiz y (var_ref x)))))\n" - " (assign (constant bool (1)) (swiz z (var_ref t)) (expression float - (swiz z (var_ref x)) (expression float floor (swiz z (var_ref x)))))\n" - " (assign (constant bool (1)) (swiz w (var_ref t)) (expression float - (swiz w (var_ref x)) (expression float floor (swiz w (var_ref x)))))\n" - " (return (var_ref t))))\n" + " ((return (expression vec4 - (var_ref x) (expression vec4 floor (var_ref x))))))\n" "))\n" "\n" }; |