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authorKenneth Graunke <[email protected]>2010-09-09 15:15:31 -0700
committerKenneth Graunke <[email protected]>2010-09-09 15:23:12 -0700
commit6dcca5a308efd7a85caa52f970ed020926c487e9 (patch)
treeacb9a806833f255030a617168eb4904ef58478d8 /src/glsl/builtin_function.cpp
parent6fe1b479ca92b8abc7461d4be1c019bbefe0ef51 (diff)
glsl/builtins: normalize of a negative scalar should be -1.0.
Diffstat (limited to 'src/glsl/builtin_function.cpp')
-rw-r--r--src/glsl/builtin_function.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/builtin_function.cpp b/src/glsl/builtin_function.cpp
index d897fa65ec5..7e40cd7cc9c 100644
--- a/src/glsl/builtin_function.cpp
+++ b/src/glsl/builtin_function.cpp
@@ -2138,7 +2138,7 @@ static const char *builtin_normalize =
" (signature float\n"
" (parameters\n"
" (declare (in) float arg0))\n"
- " ((return (constant float (1.0)))))\n"
+ " ((return (expression float sign (var_ref arg0)))))\n"
"\n"
" (signature vec2\n"
" (parameters\n"